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Total Drama World Tour: Staring Generation Three!
Yesterday, I made a post about the Revenge cast in Action, so now it’s time for the Pahkitew cast in World Tour, with Sierra and Alejandro joining them. To get one thing out of the way, Sierra and Alejandro are here because without them, the cast would be to small. Also, they joined as newbies in World Tour, and here, everyone is a newbie, so Sierra and Alejandro are gen 3 in this universe. Anyway, let’s get started. Episode 1: Chris introduces the new cast, and also the new gimmick, singing. Reactions were mixed about this, Sierra, Topher and Ella thought it was a great idea, Jasmine, Dave, and Max were just annoyed, and others were just indifferent. The first challenge was located in Egypt, where they could choose to climb over, or go through a Pyramid. Nobody quits because there isn’t enough people. At the end, Chris announced that there were three teams this season, and he was to lazy to make names, so the contestants had to do it. The teams were dubbed... The Dastardly Evil Masterminds: Shawn, Topher, Max, Jasmine, Sky, and Scarlett. The Marvelous Magicians: Dave, Leonard, Beardo, Alejandro, and Sierra. The Midwestern Actresses: Sugar, Amy, Sammy, Ella, and Rodney. Song: Come Fly With Us Episode 2: The episode began after the teams were formed, they each got prizes for a camel race. The Actresses won a camel, the Magicians won a goat, and the Masterminds were stuck with a stick. Suddenly, they all had to run away from a swarm of bugs, and make it to the Nile River while doing it. The teams had to weave a basket big enough to support the weight of the team members, and their prize. Sierra was really good with a weave, while the masterminds, having a lot of smart people, were good too. The Actresses were a lost cause, having there boat being completely awful, but thankfully for them. 17th, Max: He has a new invention that could turn animals evil. He used it on a Crocodile, thinking it would attack the other team, but it went crazy, destroying all the boats, and the Masterminds were the team that came last. He was shocked to be voted off, and clinger onto the plane when he was tossed out, and climbed into the cargo hold. Song: Running Time Episode 3: Chris said the next challenge would be in Japan, Scarlett started complaining that the outfit was actually Chinese, so chef cut the door open, which we sucked all the teams out the door, falling to the ground. Luckily, they landed in a big bowl of rice, and Alejandro complimented on her smarts, but she didn’t fall for his charms. The challenge was to make a commercial for Chef’s new food. Scarlett has a basic understanding of commercials, and Topher was a good actor, it came as a shock to nobody when they won first class. Leonard was annoying Dave with his LARPing, and Alejandro took this as an opportunity to mess with him. He told Leonard that his skills with leading parties and such could make him a great team leader, he accepted this challenge, and took it upon himself to lead the team. He did horribly, and the Magicians were going to lose, until... 16th, Sugar: A certain redhead stole the footage for the Actresses commercial, and corrupted it, they had the worst commercial, and Amy blamed the loss on Sugar. Leonard was celebrating the victory, but Dave intimidated him, saying that if it wasn’t for the corruption, he would be gone, and he should quit LARPing. Song: Before We Die Episode 4: The Juno Jet landed in the freezing winters of the Yukon, teams had to jump across ice flows to pull a sled to victory. Jasmine pulled the sled for the Masterminds, Dave also tries attracting Sky, which she’s flattered by. Beardo also becomes more social, and Ella and Sammy form a friendship. Leonard has to pull his sled, and didn’t try to use magic, he still came last, but the Actresses are missing a member. 15th, Rodney: His tongue was stuck to a pole, and the Actresses couldn’t find him. He tried to say he was tricked, but was pushed out. Scarlett stood behind a pillar smirking, revealing that she was the one who did this. Song: Country Love Episode 5: The challenge took place in New York, they had to climb the Statue of Liberty to get a baby carriage, Amy was excited to sing in New York, but Ella was a bit more focused on her bullying. Alejandro also started playing Sierra, telling her to talk about embarrassing things Chris did, which got him mad. Topher also lost a bit of respect he had for him. The challenge was also the first reward challenge, and nobody was sent home. Song: What’s Not To Love? Episode 6: The first aftermath. Like last time, the couples of last season were the host every episode. This episode was with Lightning and Anne Maria as hosts, both being stupid, they weren’t very good. Also, there was a new segment called total Drama fugitives, where an eliminated contestants was missing, that contestant being Max. Peanut Gallery: Whiskers, Keith, Jose, Chef (Topher’s cat) Interviews: Sugar, and Rodney. Song: Cap-try Style Episode 7: Contestants were dropped into a massive pile of snow, where they had to be quiet and sing. Alejandro started telling Amy to “Seize the day” which she knew exactly what that meant. Scarlett took notice of this. The seconded part of the challenge was to shove meat into a meat grinder, which disgusted Dave. Speaking of Dave, him and Beardo has become good friends at this point, though he still hated Leonard, even though he was becoming a somewhat normal person. The final part of the challenge was a German Slap-off, which Jasmine dominated in, being much stronger than everyone else. Xth, Amy: Scarlett started taunting her on the platform, which she go annoyed by, and threw her and herself off the platform. She beat her up so bad she nocked a tooth out. She cost the team the challenge, and Sammy and Ella celebrated having such a menace gone. Alejandro started talking to Scarlett about what she did, but she said she knows that he’s evil. Song: German Slap-off! Episode 8: The teams were dropped off at the Amazon, and Chris said that he had a special announcement. The Actresses were going to merge with the other teams, Sammy was going on the Masterminds, while Ella was going to the Magicians. Jasmine started leading the team around the jungle, and was impressed when Shawn knew a lot about forests, forming a quick friendship. Leonard tried to lead the team, but ended up getting them captured by the Zing Zings. Luckily, Beardo managed to scare them off with his sound effects, but they were at a massive disadvantage. The Masterminds won, and Leonard was going to be voted off, but it was announced to be a reward challenge. Song: It’s All Your Fault! Episode 9: Paris, the place of art, and love. Leonard was upset that Dave was so mean to him, and Beardo wanted him to apologize. Alejandro defended him though, saying he could think what he wants, if he was going to dig his own grave, so be it. Sammy and Topher started to fall for each other, and Shawn started falling for Jasmine after realizing how wicked cool she was. The Masterminds found there prices really fast, and to ensure such a victory... 14th, Leonard: Scarlett pushes down the Magician’s statue and blamed it on Leonard, he tried to defend himself, but Dave has already made up his mind, and was glad to be gone of such an annoyance. Song: Oui, My Friends Episode 10: Why did they land in the middle of the ocean? To have the next challenge of course! Contestants had to race boats to the eastern shore. Alejandro and Scarlett rivalry was starting to get really high, and Alejandro was trying to play Ella, while Dave was trying to impress Sky, and Beardo was encouraging him. The seconded part was a challenge where they had to do very odd tasks. The last part was kissing a cod. Beardo told Dave to imagine he was kissing Sky, and he forgot all about how gross it was, while Shawn did the same thing, but for Jasmine. Jasmine has also taken notice off Sammy’s crush on Topher, and was trying to get them together. In honor of Chris being in his homeland, he made it a reward challenge, and nobody was sent home. Song: Sea Shanty Episode 11: The Jumbo Jet has crashed in the deserts of Jamaica, and one contestant had been very injured. The show had to go on though, and a challenge had begun. Contestants had to dive off a cliff into waters filled with sharks. Alejandro ended up grabbing the gold, but Scarlett stole it. The seconded part was to skateboard through a very dangerous obstacle course. The Masterminds has more physically dominate players, but the Magicians just edged it out. 13th/12th, Dave and Sky: Dave was the contestant injured by the Jumbo Jet, and had to be removed from the game. Sky and Beardo were very upset about this, but Alejandro worked his Magic to get Sky distracted, and lose the challenge. Song: Watch The Fang! Episode 12: The seconded aftermath. Despite not being a couple, Brick and Jo were instructed by the network to host the aftermath, as their fighting would real in money. Why did they need money? To repair the Jumbo Jet, the aftermath hosted a telethon to gain funds for the season again. There was many things going on, like Sky, Dave and Keith Drama, why Leonard LARPs, Amy joining the fugitives party, and how Jo singing in a dress in hilarious. Song: Save This Show Interviews: Leonard, Sky, and Dave. Episode 13: Alejandro suddenly went missing, which Chris pretended didn’t happen. The teams were dropped off in London, and had to an advanced version of the psycho killer challenge. The teams had to solve riddles to find out were Jack the Ripper was hiding, while the Ripper was hunting them down. Jasmine and Shawn formed an amazing team together, while Beardo, Ella, and Sierra were becoming the next team E-scope. In the end, Jasmine and Shawn caught the real killer, while diet team E-scope caught a fraud. That fraud was actually Amy, which the others were shocked by, sense she was here, Chris said she could rejoin the game in staid if Max. When questioned about Max, Chris reveled who the Ripper really was, a feral Max, who had turned green and was losing hair. He was tossed back out, but he clung onto the wing again. 11th, Sammy: Scarlett told Amy that she was going to be voted out. Amy started panicking and begged her for a solution, Scarlett said she would give one as long as she joined in on her alliance. She agreed, and Scarlett suggested a switch. She disguised herself as Sammy, and Sammy tried to warn them, but was pushed out before she could say anything. Song: Strip Them Down Episode 14: The teens were going to compete in some Olympic event, and they almost landed in the wrong place, but was fixed thanks to Scarlett, Jasmine, and Alejandro. It came down to the tiebreaker, and Alejandro noticed something odd with Shawn, and riled him to tell everyone what he knows. He said that he saw Topher and Amy kiss, and apparently, Topher has no idea Sammy was gone, but Jasmine was too made to listen, and told Topher that she was going to beat him like a kangaroo. At the elimination ceremony, Topher was going to be eliminated, but Chris didn’t want to eliminate him with all the drama going on, so he got to play another day. Song: Greek Trickery Episode 15: In one of the most dangerous challenges yet, the teens had to raid area51, and steal an alien artifact. Jasmine started comforting Shawn when he started freaking out about conspiracy theories, and Topher tried his hardest to win, knowing he was going to be eliminated. Ella’s singing and Beardo’s beatboxing were enough to distract the aliens, however... 10th, Sierra: She stepped on a mine while running with the artifact, and it gets destroyed. Alejandro suggests voting her off to put her out of her misery, and Beardo and Ella don’t want to do it, but they had to. Song: Cheating Boyfriend Episode 16: Jasmine was excited to visit her home town Australia. Shawn took it upon himself to try impressing her about being good with the challenge. While the other team was good with animals, Jasmine absolutely crushed them, and they had to send someone packing. 9th, Beardo: Scarlett thew a dingo at him, which made him dizzy. When it came to voting, Ella voted for Alejandro, Alejandro votes for Beardo, and Beardo was so dizzy he accidentally voted for himself. Song: Native Rock Episode 17: The third ice challenge of the season. The two teams had to build a boat, and battle Viking style, the first ship to sink would lose. Topher was starting to get more saddened by Sammy leaving, while Shawn, a sort-of-friend of Topher’s, tried helping him out. In the end, The Magicians finally won a challenge, with Alejandro carrying them, as Ella was completely against violence. It was completely pointless anyway, as it was a reward challenge, and many have speculated that the challenge was just filler. Song: We Built Sam’s Face Episode 18: One of the most important aftermaths. Mike and Zoey hosted this time, and they put on a game show in which an eliminated contestant, or member of the Peanut Gallery would join the game. Song: His Real Name Isn’t Beardo Winner: Jose Interviews: Sammy, Sierra, and Beardo. Episode 19: The contestants were woken up falling into Niagara Falls, they had to rapidly save themselves. Topher got the adrenaline to save them after Amy said that if they lived, she would admit that Samey is better than her. Chris took the survivors to a casino, Amy was excited to gamble, but was disappointed to find themselves on a show stage. Chris announced that a new contestant would be joining the game, and Alejandro paled when he found out it was his brother Jose. Everyone was charmed by his looks, even the guys. Chris then said that they were gonna have some arranged marriages, and the guys were put into a slot machine, and the girls would have to gamble to see who they would get. The pairs were: Shawn and Jasmine, Alejandro and Scarlett, Topher and Amy, and Jose and Ella. The grooms had to guide their wives threw an optical course to get a dress, everyone succeeded. The grooms then had to carry their wife across a tight rope to get to America. Alejandro took the time to confront Scarlett about the eliminations she caused, while Scarlett counters with the eliminations he caused, they end up fighting, and falling off. Jose also stole Ella’s heart. While Topher and Amy fought a lot. In the end, Shawn and Jasmine has the most chemistry, and won. Shawn also asked Jasmine out, and she accepted, they were now a couple. Winners: Shawn and Jasmine 8th, Amy: Topher pretty much begged the others to help him vote out Amy, being a jerk, they accepted to voting her out. She gave a warning about Scarlett before leaving though. Song: Spainerific Episode 20: Scarlett knew she was in trouble, so Alejandro tried to form an alliance with him. She refused, saying she could do things on her own. Jose has started to blackmail Alejandro though, and made him help with the challenge. However, they both failed in the eating challenge, and even though her stomach wasn’t that good, Scarlett managed to beat Shawn in the eating challenge. Winner: Scarlett 7th/6th, Jose and Ella: Alejandro ended up being the one to crawl to Scarlett, and asked her to help him vote out Jose, Scarlett agreed, as long as he was her slave for the rest of the game. Shawn votes for Jose because he was getting jealous of him attracting Jasmine, Jasmine, Topher, and Jose voted for Ella do to being annoying, and Ella voted for Jasmine because Jose told her to. The producers were breathing down Chris’s neck, so he kicked them both out of the plane to save costs. Song: Chinese Lesson Episode 21: The contestants were taken to the scorching hot deserts of Africa, were they had to hunt down a completely Feral Max. Scarlett has Alejandro helping her, but her stood up for himself and cursed at her in Spanish. Shawn and Jasmine excelled in this challenge, but Shawn let her have the win. After everything he went through, Max still didn’t learn, and crawled back onto the plane. Winner: Jasmine 5th, Topher: Scarlett talked to Shawn and Jasmine, and told them that Topher had to go, saying that him and Alejandro would team up and take them down if she was gone, they didn’t want to vote out there friend, but Scarlett’s words were just to convincing. Jasmine later beat herself up over it for falling for her schemes. Song: Wake Up Episode 22: The not really campers were dropped off at Easter Island, and had to do an egg hunt. There were statues of the eliminated contestants around, and when Alejandro questioned it, Chris pretty much told him to shut up. When everyone had gathered their eggs, they had to deliver it back to the mother Condor. Shawn won because it was as easy as climbing trees. Winner: Shawn Song: Condor Episode 23: The final four landed in drumheller, they had to find bones to make a dinosaur. In the end, Shawn’s weird poop Dino won. Later, they had to retrieve buried cans of oil. Again, Shawn won, and Scarlett and Alejandro teamed up to take out Jasmine. Winner: Shawn 4th, Shawn: Scarlett was going to be eliminated, but Shawn stopped the ceremony with a cake to celebrate him and Jasmine’s one weak anniversary. Unfortunately for him, they candles created a bunch of sparks, and fell into the oil puddle below him. It caused an explosion, which blew up the Jumbo Jet, in a fit of rage, Chris disqualified him from the game. Song: This Is How We Will End It Episode 24: The final aftermath. This time, it was set in a different location, Hawaii. Sam and Dakota were the hosts, and had a competition to see who would get an advantage in the finale. Sammy was representing for Jasmine, Jose for Alejandro, and Amy for Scarlett. In the end, Jasmine won a baby carriage, Alejondro won a wealbaroal, Scarlett got squat. Interviews: Amy, Ella, Jose, and Topher. Songs: Who Ya Gonna Root For?, and Hawaiian style. Episode 25: The episode opened up with the aftermath of the explosion. Chris declares that the next challenge was immediately starting. Scarlett came at Alejandro, saying he was a traitor for voting her off, but Alejandro didn’t care. Shawn helped Jasmine get to the finish, and Scarlett created a monster from the remains of the Jumbo Jet. At the end, Alejandro won a spot in the finale, but Jasmine and Scarlett tied. Winner: Alejandro Song: I’m Gonna Make It Episode 26: The episode was live, and Alejandro got to pick the tiebreaker, on who got to be with him. The challenge was a duel, and Jasmine was confident in her win, but Scarlett went crazy, and threw Jasmine into the water, getting her into the final challenge. 3rd, Jasmine: She lost the tiebreaker. The two finalists got helpers to preform the challenge, Scarlett chose Amy and Jose, while Alejandro chose Shawn and Jasmine. The two races up the volcano, and Alejandro was going to win, when Scarlett started playing dumb. She said she liked him, but actually kicked him in the kiwis, and sent him flying down the mountain. She said that she never liked him anyway, and that he was an idiot for believing the facade. Before a prize could be given to the winner, Max came up from behind, stole the case, and fell into the volcano. It erupted, and the teens had to run for their lives, and Chris ended off the season. Winner: You chose. Song: Versus Anyway, you may have noticed that some of this was similar to World Tour, but the Pahkitew cast doesn’t have much depth to them, shocker, I know. If there is anything you would change, please let me know, as any advice if greatly appreciated, and whose ending do you prefer?
MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there. On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2. As always, you can get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
06790: [Graphics] (surpratk.cpp) suratk: Missing star field rotation effect in final level. (MetalliC)
07079: [Gameplay] (suna8.cpp) sparkman, sparkmana: Player 2 button inputs are not read correctly. (dink)
The Walking Dead: Battleground (JAKKS Pacific TV Game) [Sean Riddle, David Haywood]
The Walking Dead: Zombie Hunter (JAKKS Pacific TV Game) [Sean Riddle]
WinFun / KidConnection SmarTV Adventures [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
3 Cards Poker 96 (V1.0) [Ioannis Bampoulas]
Cherry Angel (set 2) [Ioannis Bampoulas]
Club Kart: European Session (2003, prototype, set 2) [coolmod, MetalliC]
Ferrari F355 Challenge (private show version) [coolmod]
Roland D-50 Linear Synthesizer (Ver. 1.xx) [DBWBP]
Roland D-550 Linear Synthesizer [DBWBP]
Sanyo MBC-16LT [rfka01]
Sirio II (Calfesa S.L. Spanish Moon Cresta bootleg, set 1) [Juan Romero, ClawGrip]
Time Crisis 4 (Japan, TSF1001-NA-A) [Guru]
Victor V286C [rfka01]
New working software list additions
altos8600: Altos Diagnostic Executive [Robbbert]
apple2_flop_clcracked: Algebra Volume 6 (Version 1.0) (cleanly cracked), Alkemstone (cleanly cracked), Building Perspective (cleanly cracked), The Dragon's Eye (cleanly cracked), Fraktured Faebles (cleanly cracked), Generic Computer Games (cleanly cracked), Gruds in Space (cleanly cracked), Other-Venture #3: The Escape from Traam (cleanly cracked), Pick The Part (cleanly cracked), Ulysses and the Golden Fleece (Version 1.1) (cleanly cracked), World Atlas Action: Geography Facts (cleanly cracked) [4am, Firehawke]
apple2_flop_orig: 221B Baker Street (Version 1.1), Adventure Programming Kit (Versoin 10.84), Alter Ego (female version), Alter Ego (male version), The Dallas Quest, The Dragon's Eye, Expedition Amazon, Garfield Trivia Game, Generic Computer Games, Legacy of the Ancients, Manhunter: New York (Version 1.0I), MasterType (Version 2.1), Micro Cookbook (Version 3.00), Miner 2049er II, Ming's Challenge, The Serpent's Star (Version 1.0), Spectrum: Programs and Patterns, Summer Games II, Time Zone (Version 1.1), The Tracer Sanction, Transylvania (1985 Version), Treasure Island, Tumble Bugs [4am, Firehawke]
applix: Boot disk [Robbbert]
aussiebyte: Boot disk [Robbbert]
buzztime_cart: Series 1 - Everything Trivia, Series 1 - History Trivia, Series 1 - Sports Trivia, Series 1 - TV Trivia [Sean Riddle, David Haywood]
c64_cass:
The CF Power Pack Tape 6, The CF Power Pack Tape 9, Dan Dare - Pilot of the Future, Excaliba, Postman Pat 2, Saracen [FakeShemp]
gamegear: Sonic The Hedgehog 2 (World, final prototype 19920925) [drx, FakeShemp]
hp86_rom: Advanced programming 1 ROM, Advanced programming 2 ROM, Assembler ROM, Extended Mass Storage ROM, I/O ROM, Language ROM, Matrix 1 ROM, Matrix 2 ROM, MIKSAM ROM, Printeplotter ROM [F.Ulivi]
ibm5150:
Magic Pockets [ArcadeShadow]
Domino 1.0 [FakeShemp]
ibm5170:
Cannon Fodder 2, Epic Pinball (shareware version - Mr. Disk release), Epic Pinball: Crash and Burn, Epic Pinball: Cyborgirl, Epic Pinball: Enigma [ArcadeShadow]
Tågplusguiden - Vinter–Våren 1998 [FakeShemp]
jakks_gamekey_nm: Pac-Man & Bosconian (01 APR 2005 A SKU G) [Sean Riddle, Ryan Holtz, David Haywood]
jazz: Windows NT Workstation Version 3.5, Windows NT Workstation Version 3.51, Windows NT Workstation Version 4.0 Service Pack 1 [Patrick Mackinlay]
lynx: Weltenschlächter [anonymous]
megadriv: Sonic the Hedgehog 2 (World, final prototype 19921102), Sonic the Hedgehog 3 (World, prototype 19931103) [drx, FakeShemp]
nes: English Pyramid (Pirate) [Gaming Alexandria]
odyssey2:
Death Race (Euro) [anonymous]
Death Race (USA) [SSJ, TeamEurope]
sbrain: Boot disk [Robbbert]
sdk85: Mastermind [AJR]
spectrum_cass:
Load'N'Run (Spain) (Especial) [Manu128k]
Load'N'Run (Spain) (Issue 00), Load'N'Run (Spain) (Issue 01), Load'N'Run (Spain) (Issue 02), Load'N'Run (Spain) (Issue 03), Load'N'Run (Spain) (Issue 04), Load'N'Run (Spain) (Issue 05), Load'N'Run (Spain) (Issue 06), Load'N'Run (Spain) (Issue 07), Load'N'Run (Spain) (Issue 08), Load'N'Run (Spain) (Issue 09), Load'N'Run (Spain) (Issue 10), Load'N'Run (Spain) (Issue 11), Load'N'Run 2ª época (Spain) (Issue 00), Load'N'Run 2ª época (Spain) (Issue 01), Load'N'Run 2ª época (Spain) (Issue 02), Load'N'Run 2ª época (Spain) (Issue 03), Load'N'Run 2ª época (Spain) (Issue 04), Load'N'Run 2ª época (Spain) (Issue 05), Load'N'Run 2ª época (Spain) (Issue 06), Load'N'Run 2ª época (Spain) (Issue 07), Load'N'Run 2ª época (Spain) (Issue 08) [SPA2, RetroLEL, Jander, ICEknight]
uzebox: Final Blood, Frog Feast, Laser Puzzle, Laser Puzzle II, Melli's RetroLand, Reels of Fortune, Uzebox Tactics, Uzi Wars [uzebox.org]
Software list items promoted to working
fmtowns_cd:
King's Quest V - Absence Makes the Heart Go Yonder, Kyuukyoku Tiger, Mixed-Up Mother Goose, Panzer Division - Kikou Shidan, Taito Chase H.Q. (Demo), The Case of the Cautious Condor [Barry Rodewald, Carl, r09]
Life & Death [redump.org, Barry Rodewald, Carl, r09]
How to Play your Casio ROM Keyboard (RO-251) [Sean Riddle, avlixa, ClawGrip]
World Songs (RO-551) [Sean Riddle]
fmtowns_cd: Doki Doki Vacation - Kirameku Kisetsu no Naka de, Para Para Paradise [redump.org, r09]
ique: Dòngwù Sēnlín (version 8), F-Zero X Wèilái Sàichē (manual, version 2), F-Zero X Wèilái Sàichē (manual, version 4), F-Zero X Wèilái Sàichē (trailer), F-Zero X Wèilái Sàichē (version 3), iQue Club (version 1), iQue Club (version 2), iQue Club (version 3), Mǎlìōu Kǎdīngchē (manual, version 2), Mǎlìōu Kǎdīngchē (manual, version 6), Mǎlìōu Kǎdīngchē (trailer), Mǎlìōu Kǎdīngchē (version 4), Mǎlìōu Kǎdīngchē (version 5), Mǎlìōu Yīshēng (manual, version 2), Mǎlìōu Yīshēng (manual, version 4), Mǎlìōu Yīshēng (trailer), Mǎlìōu Yīshēng (version 4), Rèntiāntáng Míngxīng Dà Luàn Dǒu (manual, version 1), Rèntiāntáng Míngxīng Dà Luàn Dǒu (version 5), Shuǐ Shàng Mótuō (manual, version 2), Shuǐ Shàng Mótuō (manual, version 4), Shuǐ Shàng Mótuō (trailer, version 1), Shuǐ Shàng Mótuō (trailer, version 2), Shuǐ Shàng Mótuō (version 4), Shén Yóu Mǎlìōu (manual, version 2), Shén Yóu Mǎlìōu (manual, version 6), Shén Yóu Mǎlìōu (trailer, version 1), Shén Yóu Mǎlìōu (trailer, version 2), Shén Yóu Mǎlìōu (version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 2), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (manual, version 4), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (trailer), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 1), Sàiěrdá Chuánshuō: Shíguāng zhī Dí (version 4) [FakeShemp]
leapster: The Disney-Pixar Collection (USA), Letterpillar (v1.0, USA) [TeamEurope]
mobigo_cart:
Ben 10 - UltimateAlien - Mine der Gedanken (Germany) (80-250604), Cars 2 (Germany) (80-251904), Chuggington (Germany) (80-251804), Cars Toon - Hooks unglaubliche Geschichten (Germany) (80-251204), Disney Princess (Germany) (80-251104), Dora - Tag des Zwillings (Germany) (80-250804), Für immer Shrek (Germany) (80-250004), Kung Fu Panda 2 (Germany) (80-252004), Micky Maus - Wunderhaus (Germany) (80-250504), Mobigo Kiosk (Germany), Die Pinguine aus Madagascar - Operation Krone (Germany) (80-250304), Rapunzel - Neu Verföhnt (Germany) (80-251704), Team Umizoomi - Die große Umiauto Rettung (Germany) (80-252504), Toy Story 3 (Germany) (80-250104) [TeamEurope]
Mickey Mouse, Tangled, Toy Story 3 [Sean Riddle]
n64: Aidyn Chronicles - The First Mage (USA, prototype 20000210), Aidyn Chronicles - The First Mage (USA, prototype 20000509), Cruis'n World (Europe), Die Hard 64 (prototype 20000315, set 1), Die Hard 64 (prototype 20000315, set 2), Die Hard 64 (prototype 20000315, set 3), Dragon Sword (prototype), Duke Nukem - Zero Hour (USA, final prototype), ECW Hardcore Revolution (Germany), Frogger 2 (USA, prototype, "Milestone 4"), GT64 - Championship Edition (prototype 19980525), International Superstar Soccer 2000 (USA, rev 1), Madden NFL 99 (USA, prototype 19980805, "Beta 10 NTSC"), Madden NFL 99 (USA, rev 1), Mario Kart 64 (USA, set 2), Mission: Impossible (Spain, rev 1), Mortal Kombat Trilogy (prototype 19960513), NBA Hangtime (USA, set 2), Robotech: Crystal Dreams (USA, prototype, earlier), SpaceStation Silicon Valley (USA, rev 1), Top Gear Hyper-Bike (prototype), Top Gear Rally (Asia), Top Gear Rally 2 (prototype 19990831), Turok 3 - Shadow of Oblivion (Europe, prototype 20000606), Wipeout 64 (prototype) [FakeShemp]
Barney: Barney Cares / Best Manners Show / Let's Work Together, Blue's Perfect Picnic Spot, Disney No Rumbly In Pooh's Tumbly, Disney Pooh Windy Day, Disney Princess: Jasmine / Mulan / Pocahontas, Disney Princess: The Little Mermaid / Snow White / Beauty and the Beast, Disney's Bambi / Lady and the Tramp / Peter Pan, Disney's Pinocchio / Disney/Pixar Toy Story 2 / The Jungle Book, Disney's The Lion King, Disney's The Little Mermaid, Disney/Pixar Cars / The Incredibles / Monsters Inc., Disney/Pixar Finding Nemo, Dora the Explorer: Dora's Garden Adventure / The Gingerbread Boy / Dora's Art Adventure, Dora's Garden Adventure, Noah's Ark, Petter Rabbit / Jemima Puddle-Duck / Tom Kitten, Scooby-Doo! Miniature Golf Mistery, Sesame Street: Elmo's Colorful Adventure / Grover Stays Up Very Very Late / Me Loves Cookies, Spongebob Squarepants Grand Price Winner!, Spongebob Squarepants Grand Price Winner! / Dora's Garden Adventure / Blue's Perfect Picnic Spot, Thomas & Friends: Cheer up Cranky! / The Big Race / Carnival Capers [Sean Riddle, ClawGrip] Cars (Germany), Das Dschungelbuch (Germany), Findet Nemo (Germany), Der König der Löwen (Germany), Peter Pan (Germany), Winnie Puuh - Ein stürmischer Tag (Germany), Winnie Puuh hat keinen Hunger (Germany) [TeamEurope]
sdk85: AP-29 Serial I/O Routines [AJR]
smarttv_cart: Amusement Park [Sean Riddle, David Haywood]
telestory_cart:
Dora the Explorer - En la feria ambulante / Dora va a la escuela (Spanish), Power Rangers Mystic Force - Code Busters / Whispering Voices (UK / USA?) [TeamEurope, David Haywood]
Cinderella - Cinderella / Beauties in Bloom (USA), Dora the Explorer - At the Carnival / Dora Goes to School (USA), The Lion King - The Lion King / The Lion King II - Simba's Pride (USA), SpongeBob SquarePants - Ice-Cream Dreams / Stop the Presses! (USA), Winnie the Pooh - Bounce Tigger Bounce / Pooh's Honey Tree (USA) [Sean Riddle, TeamEurope]
Thomas & Friends - Thomas Visits the Toy Shop / Thomas' Milkshake Mix [Sean Riddle, ClawGrip]
Source Changes
formats/wd177x_dsk.cpp: Allowed derived classes to override the format per track/head. [68bit]
formats/flex_dsk.cpp: Simplified code, and added support for variants with single-density initial tracks. [68bit]
formats/os9_dsk.cpp: Added support for variants with single-density initial track and base sector zero. [68bit]
floptool: Added OS9 disk format. [68bit]
bus/ss50: Added MFI, OS9 and UniFLEX formats to DC5 floppy drive controller. [68bit]
gimix.cpp updates: [68bit]
Connected interrupts, removed timed interrupt hack, and added two additional floppy drivers.
Added disassembly override for OS9 system calls.
Added OS9 Level 1 version 1.2 BIOS option.
tti.cpp: Made the two firmware revisions BIOS options. [AJR]
sdk85.cpp improvements: [AJR]
Made second 8355 into a ROM expansion slot that can load custom 8755 programs.
Added optional TTY interface.
Added vectored interrupt and soft reset buttons.
Improved accuracy of button labels and changed default key mappings.
jaguar: Eliminated unsafe raw memory pointer use from blitter (fixes several exceptions, including tempst2k). [AJR]
i8155.cpp: Made timer more efficient by not counting each cycle. [AJR]
bus/a2bus: Added 8251-based RS-232 serial interface described in BYTE magazine. [AJR]
Added disassemblers for NEC 78K/0, 78K/I, 78K/II and 78K/III microcontrollers. [AJR]
naomi.cpp: Made “Gun Sense” board used by hotd2 a separate device. [AJR]
wd_fdc.cpp updates: [AJR]
Predicate command completion interrupt on busy flag having been set.
Increased HLD idle timeout to fifteen revolutions for variants other than FD1771 and FD1781.
i8279.cpp updates: [AJR]
Removed timing hack, ensuring SL3 is output (required by Pied Piper Communicator 1).
Corrected keyboard scan rate and logging thereof.
goodejan.cpp updates: [Angelo Salese]
Corrected OKI M6295 pin 7 level to high (fixes voice pitches).
Added difficulty DIP switches
Converted to raw screen timing parameters.
toki.cpp: Converted screen refresh rate to raw timing parameters. [Angelo Salese]
ddenlovr.cpp: Added coin counters and corrected metadata for all games. [Angelo Salese]
subsino2.cpp: Fixed missing ron button. [Angelo Salese]
Synchronized with upstream GENie (addresses GitHub #6248). [Belegdol]
armedf.cpp updates: [cam900]
Converted to use single-pass priority drawing for sprites.
Fixed I/O writes for systems without NB1414M4.
Cleaned up code, memory maps, ROM loading and graphics decoding, and expanded comments.
twin16.cpp: Restrict sprite drawing to clipping rectangle. [cam900]
sound/vrc6.cpp, sound/ym2413.cpp: Changed descriptions to match chip markings/part numbers. [cam900]
sound/msm5205.cpp updates: [cam900]
Added support for MSM5205 10-bit DAC.
Derive timing and sample rate from input clock
Updated notes.
video/stvvdp1.cpp: Fixed Gouraud shading flag test. [cam900]
vgmplay.cpp: Fixed YMF262 register mapping and YMF278B volume. [cam900]
sound/ymf262.cpp: Added support for variants with different clock dividers. [cam900]
sound/ymf278b.cpp: Fixed FM output rate and clock divider, fixed mixing behavior, and expanded notes. [cam900]
1942.cpp: Fixed sprite priorities, implemented sprite line buffering, fixed logo on title screen, and improved interrupt timing. [Ryan Holtz, David Haywood, smf, O. Galibert]
machine/spg2xx_io.cpp: Added watchdog timer support and rudimentary SPI support. [Ryan Holtz]
For the past few weeks I have been having a blast playing Capcom vs SNK 2 at my local arcade, and I must say it's one of the best fighting games I've played. I've also recently gotten into the King of Fighters series as well; all of this combined to make me board the train for those wanting a Capcom vs SNK 3. Below is a lot of rambling/ideas that I have for Capcom vs SNK 3. WARNING: Big wall of text.
Capcom vs SNK 3
Developed by: Capcom, SNK Published by: Capcom Platform: Arcade, PlayStation 4, PC
Gameplay
Gameplay in Capcom vs SNK 3 is similar to Capcom vs SNK 2. You form a team of up to three characters and fight another team. Each fighter fights one at a time. Whenever a fighter is eliminated, the next fighter will take his or her place. This continues until one team is out of fighters. The team with the remaining fighters will win. Returning in Capcom vs SNK 3 is the acclaimed groove system, which changes the abilities of your fighters. There are six grooves: C, A, P, S, N, and K. Note that the grooves will not be the exact same as in CVS2, as they now based on more modern fighting games like SFIV, SFV, and KoFXIV. New features include a special match dialogue system. Similar to KoFXIV, whenever two specific characters are matched together, they will engage in a special conversation. For example, Ryu has special dialogue with Ken, Sagat, Akuma, Sakura, Cody, Alex, Kyo, Terry, Ryo, and Shun'ei. Also new is stage K.O.s similar to the ones from SFV. These are specific to each stage (see below) and trigger when a character is knocked out close to the edge of the stage. Some examples include:
Crashing into the wall of the Abandoned Temple and having a bell fall on you, making a gong sound.
Crashing into the wall of Hollywood Blvd. and having a billboard sign (featuring Fei Long) fall and crush you.
Being beaten up by various Final Fight enemies in Mad Gear Hideout.
Being launched into a giant beer keg and have said keg roll away in the Historic Town.
Being launched onto a gondola in Venice Canal, and have said gondola turn over into the water.
Modes
Story: A cinematic story mode featuring various characters from Street Fighter and The King of Fighters. The story of the game follows the resurrection of KoF villain Rugal Bernstein. Arcade: Form a team and battle a sequence of randomized enemies and beat the boss. (The final boss changes. If your team is made of mostly Capcom characters or your first selected character in a team of two is a Capcom character, you fight Rugal. Once he is defeated he will transform into God Rugal, and you must defeat him again. Think the fight against Shinnok and Corrupted Shinnok from Mortal Kombat X. For SNK characters, you instead fight Akuma, who will transform into Oni after being defeated once.) Versus: Fight a single match against either a local player or a CPU. Online: Fight people around the world in unranked, ranked, tournament, and lobbies with spectator mode. Training: Practice your skills, as well as learn the basics of the game in the tutorial. Gallery: Read character bios, view concept art, and listen to the game's soundtrack.
Characters
Capcom
Name
First Appearance
Ryu
Street Fighter (1987)
Ken Masters
Street Fighter (1987)
Sagat
Street Fighter (1987)
Chun-Li
Street Fighter II: The World Warrior (1991)
Guile
Street Fighter II: The World Warrior (1991)
E. Honda
Street Fighter II: The World Warrior (1991)
Zangief
Street Fighter II: The World Warrior (1991)
Dhalsim
Street Fighter II: The World Warrior (1991)
Blanka
Street Fighter II: The World Warrior (1991)
Balrog
Street Fighter II: The World Warrior (1991)
Vega
Street Fighter II: The World Warrior (1991)
M. Bison
Street Fighter II: The World Warrior (1991)
Cammy
Super Street Fighter II (1993)
Akuma
Super Street Fighter II Turbo (1994)
Charlie Nash
Street Fighter Alpha (1995)
Dan Hibiki
Street Fighter Alpha (1995)
Sakura
Street Fighter Alpha 2 (1996)
R. Mika
Street Fighter Alpha 3 (1998)
Karin
Street Fighter Alpha 3 (1998)
Guy
Final Fight (1989)
Cody
Final Fight (1989
Alex
Street Fighter III: New Generation (1997)
Dudley
Street Fighter III: New Generation (1997)
Ibuki
Street Fighter III: New Generation (1997)
Elena
Street Fighter III: New Generation (1997)
C. Viper
Street Fighter IV (2008)
Juri
Super Street Fighter IV (2010)
Rashid
Street Fighter V (2016)
Laura
Street Fighter V (2016)
F.A.N.G.
Street Fighter V (2016)
Menat
Street Fighter V (2016)
SNK
Name
First Appearance
Kyo Kusanagi
The King of Fighters '94 (1994)
Benimaru Nikaido
The King of Fighters '94 (1994)
Goro Daimon
The King of Fighters '94 (1994)
Terry Bogard
Fatal Fury: King of Fighters (1991)
Andy Bogard
Fatal Fury: King of Fighters (1991)
Joe Higashi
Fatal Fury: King of Fighters (1991)
Ryo Sakazaki
Art of Fighting (1992)
Robert Garcia
Art of Fighting (1992)
Yuri Sakazaki
Art of Fighting (1992)
Athena Asamiya
Psycho Soldier (1987)
King
Art of Fighting (1992)
Mai Shiranui
Fatal Fury 2 (1992)
Kim Kaphwan
Fatal Fury 2 (1992)
Chang Koehan
The King of Fighters '94 (1994)
Rugal Bernstein
The King of Fighters '94 (1994)
Iori Yagami
The King of Fighters '95 (1995)
Billy Kane
Fatal Fury: King of Fighters (1991)
Leona Heidern
The King of Fighters '96 (1996)
Geese Howard
Fatal Fury: King of Fighters (1991)
Ryuji Yamazaki
Fatal Fury 3 (1995)
K'
The King of Fighters '99 (1999)
Maxima
The King of Fighters '99 (1999)
Kula Diamond
The King of Fighters 2000 (2000)
Angel
The King of Fighters 2001 (2001)
Ash Crimson
The King of Fighters 2003 (2003)
Raiden
Fatal Fury: King of Fighters (1991)
Shun'ei
The King of Fighters XIV (2016)
Meitenkun
The King of Fighters XIV (2016)
King of Dinosaurs
The King of Fighters XIV (2016)
Nakoruru
Samurai Showdown (1993)
Rock Howard
Garou: Mark of Wolves (1999)
(Obviously, the roster wouldn't be this big at launch, instead there would be at least two season passes. Best case scenario, the launch game will have around 40).
NPC/ Cameo
Name
First Appearance
Role
Choi Bounge
The King of Fighters '94 (1994)
Serves as an assist character for Chang
Yun
Street Fighter III: New Generation (1997)
Appears in the background in Streets at Night
Yang
Street Fighter III: New Generation (1997)
Appears in the background in Streets at Night
Sie Kensou
Psycho Soldier (1987)
Appears in the background in Streets at Night
Chin Gentsai
The King of Fighters '94 (1994)
Appears in the background in Streets at Night
Rufus
Street Fighter IV (2008)
Appears as a spectator in Hollywood Bvd.
Fei Long
Super Street Fighter II (1993)
Appears on a billboard sign in Hollywood Bvd.
Heavy D!
The King of Fighters '94 (1994)
Appears as a spectator in Hollywood Bvd.
Lucky Glauber
The King of Fighters '94 (1994)
Appears as a spectator in Hollywood Bvd.
Brian Battler
The King of Fighters '94 (1994)
Appears as a spectator in Hollywood Bvd.
Sodom
Final Fight (1989)
Appears in the background in Mad Gear Hideout
Rolento
Final Fight (1989)
Appears as part of the stage K.O. in Mad Gear Hideout
Hugo
Final Fight (1989)
Appears as part of the stage K.O. in Mad Gear Hideout
Poison
Final Fight (1989)
Appears as part of the stage K.O. in Mad Gear Hideout
Abigail
Final Fight (1989)
Appears as part of the stage K.O. in Mad Gear Hideout
El Fuerte
Street Fighter IV (2008)
Appears in the background in Festive Plaza
Ramon
The King of Fighters 2000 (2000)
Appears in the background in Festive Plaza
Birdie
Street Fighter (1987)
Appears in the background in Historic Town
Eagle
Street Fighter (1987)
Appears in the background in Historic Town
Oni
Super Street Fighter IV: Arcade Edition (2010)
Final Boss form of Akuma
God Rugal
Capcom vs SNK 2: Mark of the Millennium 2001 (2001)
Final Boss form of Rugal
Gouken
Street Fighter IV (2008)
Serves as a guide for the game's tutorial
Antonov
The King of Fighters XIV (2016)
Serves as a guide for the game's tutorial
Stages
Tokyo Stadium - Japan A brightly-lit coliseum with spectators and sponsors. Think a combination of Neo Esaka from King of Fighters XIV and Osaka from Capcom vs SNK 2. Abandoned Temple - Japan An old Japanese temple. Very similar to the Old Temple stage from Street Fighter IV. Streets at Night - Hong Kong A nighttime scene in the city with various restaurants and attractions. Very similar to the Bustling Side Street stage from Street Fighter V. Hollywood Blvd - U.S.A. The side of a street in Hollywood (complete with the iconic Hollywood sign in the distant background). Takes place in front of a movie theater with a red carpet and movie posters, as well as spectators. Sort of like the High Roller Casino stage from Street Fighter V. Mad Gear Hideout - U.S.A. Not to be confused with the stage of the same name from Street Fighter X Tekken, this version of the hideout is much more metallic and less elaborate. Features various enemy characters from the first Final Fight. Festive Plaza - Mexico The central plaza of a city in Mexico having a party, complete with bright colors, dancers, a mariachi band, and stalls serving food and merchandise. Jungle Ruins - Amazon An abandoned temple belonging to a long-lost civilization in the Amazon rain forest. Historic Town - U.K. An old fashioned town somewhere in Britain. Venice Canal - Italy An outcrop on the side of one of the many waterways in Venice, Italy. Desert Marketplace - Egypt A marketplace in a small village in Egypt. Features traders, camels, and pyramids in the far background. Fireworks Over Sydney - Australia The stern of a cruise ship looking outwards towards the city of Sydney at night (featuring the iconic Sydney Opera House). True to the name, there is a fireworks show going on. Polar Research Facility - Antarctica A high-tech research station sheltered from the cold winds. One easter egg is the appearance of Pandora from Street Fighter X Tekken in the background. Secret Laboratory - Unknown A mysterious facility that is on no known map. This is the stage where you fight Rugal/God Rugal or Akuma/Oni in arcade mode. Training Stage - Unknown A standard, unremarkable training stage similar to other ones in various fighting games. Phew... What do you guys think? EDIT: Added a few things.
Listen to your favorite songs from Nudge vs. Casino Versus Japan. Stream ad-free with Amazon Music Unlimited on mobile, desktop, and tablet. Download our mobile app now. While determined to situate itself inside the same four walls as bedroom anti-extremists Tomas Jirku and Isan, Casino Versus Japan's self-titled debut was incapable of overcoming its flaws, even if one considered the clearly intended emotional slant. Erik Kowalski was remarkably fluent in Brian Eno slow-motion melodies, a careful orchestrator of deep ambience and subtle staccato. music.amazon.es music.amazon.co.jp Frozen Geometry is much more ethereal than previous works, even "Casino Versus Japan" (1998). If you found Casino Versus Japan as an extension of listening to groups like Boards of Canada and Black Moth Super Rainbow, you'll find this album to be unusually melancholy and serene. Find album reviews, stream songs, credits and award information for Night on Tape - Casino Versus Japan on AllMusic - 2010 Amazon Check out Casino Versus Japan on Amazon Music. Stream ad-free or purchase CD's and MP3s now on Amazon. Purchasing Frozen Geometry from Amazon helps support Album of the Year. Or consider a donation? More Albums. View All. Whole Numbers Play the Basics. Go Hawaii. Casino Versus Japan. Hitori + Kaiso 1998 - 2001. Night On Tape. Suicide By Sun. Contributions By. 202EGGman. Become a Donor Donor badge, no ads + more benefits. Advertisement. Track List. Purchasing Echo Counting from Amazon helps support Album of the Year. Or consider a donation? More Albums. View All. Whole Numbers Play the Basics. Go Hawaii. Casino Versus Japan. Hitori + Kaiso 1998 - 2001. Night On Tape. Frozen Geometry. Contributions By. 202EGGman. Become a Donor Donor badge, no ads + more benefits. Advertisement. Track List.
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